![]() What sets WitE2 apart from its competitors, is its immense sense of scope and the sheer level of detail tracked within the game. ![]() ![]() From the Baltic to the Black Sea, Berlin to the Ural Mountains, the game covers a 3,000-mile front, with each hex representing approximately 10 miles and each turn simulating one week of real time. WitE2 is a turn-based strategy game covering the eastern theatre of operations during the Second World War. Caveats aside, what is this game all about, and is it worth playing? I do own and have played each of the previous titles in this venerable series: the original War in the East (WitE) and its sequel, War in the West (WitW). Furthermore, I haven’t finished a full grand campaign. I’ve spent just over a week playing WitE2 and I’ve not been able to explore all of its individual systems and game mechanics. But before starting this review, I want to be upfront. In short, WitE2 is a bloody big game, about a big bloody campaign. This is a game that comes with a 520-page manual and a 214-turn grand campaign. ![]() Reviewing Gary Grigsby’s War in the East 2 (WitE2) by developer 2b圓 Games, is a difficult proposition. ![]()
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